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UI/UX Designer (World of Warships Franchise)

Wargaming

Salary undisclosed

BelgradeFull-timeHybridIntermediate

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Description

Job Overview

As a UI/UX Designer, you will shape the web interfaces and interaction systems supporting the World of Warships product. You’ll work closely with developers, QA, analysts, PMs, and other designers to take concepts from initial sketches through implementation, while maintaining a consistent and high-quality visual style. You’ll use a data-driven, product-oriented approach to continuously improve features based on user feedback and contribute to clear UI guidelines and design documentation.

Reports to

  • Project manager

What will you do?

  • Design the web interfaces from a sketch to the final implementation and take control of the interface assembly
  • Maintain and improve the visual style of the web services
  • Control the visual quality of the UI at each stage of production: conception, design layouts, implementation
  • Iteratively improve the design of features in accordance with user feedback and possible changes in the technical requirements of the development
  • Prepare project documentation: interaction description, UI guidelines, fixing rules and improvements in the user interface system
  • Interact with other designers, analysts, developers, and QA
  • Create tasks for the 2D team and UI writers

What are we looking for?

  • 3+ years of working experience
  • Deep understanding of UX principles and interaction design
  • Data-driven design approach and product-oriented mindset
  • Experience using analytics, user research, and feedback to drive design decisions
  • Ability to design scalable UI systems and establish reusable patterns and standards
  • Excellent knowledge of Figma
  • Experience working with Jira/Confluence
  • Advanced level of English and Russian language

What additional skills will help you stand out?

  • Experience working with AI tools
  • Basic understanding of layout & frontend markup (HTML/CSS), and the use of DevTools to identify differences from the design

Work mode

  • Hybrid (3 days of work from the office) 
  • This role isn't eligible for relocation & immigration support.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Benefits

  • health insurance
  • paid time off
  • parental leave
  • sick leave

About this role

Wargaming is looking for a UI/UX Designer to own the web interfaces across the World of Warships franchise. You'll move designs from initial sketches through to live implementation, working alongside developers, QA, analysts, and product managers to build and refine web services that serve millions of players. The role demands a data-driven mindset—you'll use analytics, user research, and feedback to iterate on features, establish scalable UI systems, and maintain visual consistency across the product. You'll also document interaction patterns, create UI guidelines, and coordinate with 2D artists and writers to ensure quality at every stage.

The position requires at least three years of design experience, strong command of UX principles and interaction design, and fluency in Figma. You should be comfortable working with Jira and Confluence, and you'll need advanced English and Russian language skills. A background in analytics-informed design and the ability to think systematically about reusable patterns will be important. Bonus skills include familiarity with AI tools and a working knowledge of HTML, CSS, and browser DevTools.

Based in Belgrade, this is a hybrid role (three days in office) reporting to a project manager. Wargaming offers a competitive local benefits package including extra vacation days, private health insurance, career development support, and various wellness perks. Note that this position does not include relocation or immigration support.

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Pay for this role

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