GPU Software Specialist, Onboard Compute
Muon Space
CA$190,000 - CA$212,000 / year
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Description
About the role
Muon Space is seeking a GPU Engineer to join our High Performance Compute (HPC) team. You will design and develop GPU-accelerated software that runs onboard orbiting satellites, powering mission-critical workloads such as Earth-imaging sensor processing, RF signal analysis, and onboard AI/ML inference.
On our satellites, GPUs will support mission-critical functions including Earth imaging sensor analysis, radio signal analysis, and high-performance onboard compute acceleration. You'll work across the full development lifecycle: feasibility, concept, architecture, design, implementation, verification, lab qualification, and deployment to flight, collaborating closely with FPGA engineers, flight software, payload and system hardware, and mission operations teams.
This position is hybrid and requires working on-site in our San Jose, CA office three days per week.
Responsibilities
- Design and implement GPU compute kernels (e.g. CUDA) for onboard image processing, radio signal processing, and ML inference workloads.
- Architect end-to-end GPU pipelines that ingest live sensor data (optical and radio), process it on GPU, and hand results off to downlink or CPU-based decision-making subsystems.
- Partner with internal and external customers to transform their algorithmic needs and inference models into efficient, flight-ready implementations on our GPU platform, including porting, adapting, and optimizing the code, models, and reference algorithms for on-orbit execution under real-time and power constraints.
- Profile and optimize GPU workloads; tune occupancy, kernel launch configurations, and memory access patterns to meet real-time deadlines under strict power budgets.
- Own verification and validation of GPU software, including unit tests, system-level tests, and hardware-in-the-loop tests for GPU software.
- Define, evolve and own the GPU build and CI/CD environment, including cross-compilation toolchains for embedded targets and containerized builds.
- Collaborate with flight software, FPGA, and payload and system hardware engineers on interfaces, data formats, and timing budgets between GPU compute blocks and the rest of the spacecraft.
- Translate mission and payload requirements into robust, well-documented designs, trade studies, and interface documentation.
Required Qualifications
- Bachelor's or Master’s degree in Computer Science, Computer Engineering, Electrical Engineering, Applied Math, or a related technical field, plus 3+ years of professional experience developing GPU-accelerated software.
- Strong proficiency in C/C++ or Rust, and Python, with deep familiarity with memory management, concurrency, and performance-oriented programming in production systems.
- Demonstrated production experience shipping GPU-accelerated software using one or more of CUDA, OpenCL, HIP, or similar.
- Deep working knowledge of GPU architecture including SIMT execution, shared vs. global memory hierarchies, memory access patterns, occupancy, kernel launch overhead, and the tradeoffs between them when tuning real workloads.
- Proven experience developing and debugging on embedded Linux (e.g., Ubuntu on Nvidia Jetson/IGX-class platforms), including cross-compilation, device tree basics, and userspace/kernel driver interaction.
- Ability to write Linux userspace software integrating GPU compute with the rest of the system via shared memory or similar mechanisms.
- Ability to work directly with internal and external customers, understanding their algorithms and models, and guiding them through the process of adapting those workloads to run efficiently on embedded GPU hardware.
- Strong written and verbal communication skills, with the ability to produce clear design documents, interface descriptions, and test reports, and to lead technical discussions with cross-functional stakeholders.
- Ability and willingness to obtain and maintain a U.S. security clearance. Active clearance is a plus.
Nice-to-Have Skills
- Production experience with raw image or radio signal processing on GPUs..
- Experience deploying ML inference on GPUs, including quantization and model optimization for edge deployment.
- Hands-on experience with DSP/RF workloads on GPUs.
- Hands-on experience with high-throughput data movement, multi-stream Ethernet-based payload streams and RDMA, including zero-copy buffer techniques.
- Experience defining and operating CI/CD for embedded software and containerization, including hardware-in-the-loop test automation.
- Direct exposure to space, aerospace, or other mission-critical software environments.
- Prior experience in a customer-facing or applied-engineering role (e.g., solutions engineer, developer-relations engineer, or applied ML/DSP engineer), translating customer algorithms and models onto accelerator hardware.
Salary
The salary range for this role is $190,000 - $212,000, plus a competitive equity grant and comprehensive benefits package. Final compensation will be determined based on skills, qualifications, experience, and geographic location as assessed during the interview process.
About Muon Space
Founded in 2021, Muon Space is an end-to-end Space Systems Provider that designs, builds, and operates LEO satellite constellations delivering mission-critical data. Our revolutionary, integrated technology stack enables customers to optimize every dimension of their missions for faster time-to-orbit and superior constellation remote sensing performance. Our state-of-the-art facility in the heart of Silicon Valley is optimized for manufacturing spacecraft and rapid, flexible payload integration at scale. From climate monitoring to national security, Muon Space is dedicated to delivering Earth Intelligence for a safer and more resilient world.
Taking Care of Our Team
At Muon salary is only part of our total compensation package. In addition to salary, full-time employees receive equity compensation as well as benefits including medical, dental, and vision insurance, a 401k retirement plan, short & long term disability and life insurance. We also offer three weeks paid vacation for new employees, along with 12 paid holidays, unlimited sick time and paid parental leave.
Our mission embraces the entire planet and we believe our team should too. Muon is dedicated to creating a diverse and dynamic company and workforce. We believe in equal employment opportunity regardless of race, color, ancestry, religion, sex, age, national origin, citizenship, sexual orientation, marital status, disability, or gender identity. We value diversity in the workplace, and that starts with our applicants. We encourage you to apply, even if you don't check all the boxes, and we look forward to reviewing your application! In addition, if you need a reasonable accommodation as part of your application for employment or interviews with us, please let us know.
Muon is currently registered and able to hire in the following states:
AL, AZ, CA, CO, CT, DC, FL, GA, IL, IA, ID, MD, MA, MI, MN, MO, NJ, NY, NC, OH, OR, PA, TN, TX, VT, VA, WA
ITAR/EAR Requirements
This position requires access to export controlled information. To conform to U.S. Government export regulations applicable to that information, applicant must either be (A) a U.S. person, defined as a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (green card holder), (iii) refugee under 8 U.S.C. § 1157, or (iv) asylee under 8 U.S.C. § 1158, (B) eligible to access the export controlled information without a required export authorization, or (C) eligible and reasonably likely to obtain the required export authorization from the applicable U.S. government agency. The Company may, for legitimate business reasons, decline to pursue any export licensing process.
Benefits
- health insurance
- vision insurance
- 401(k)
- stock options
- parental leave
- life insurance
About this role
Muon Space is building GPU software for satellites, and this role sits at the intersection of high-performance computing and space systems. You'd design and optimize GPU kernels (CUDA, HIP, or similar) that process Earth-imaging and RF data onboard orbiting spacecraft, working across the full lifecycle from architecture through flight qualification and deployment. The work spans image processing, signal analysis, and onboard ML inference—all under real-time and power constraints that don't exist in typical GPU development. You'll partner directly with customers to translate their algorithms into flight-ready implementations and collaborate closely with FPGA, flight software, and hardware teams to integrate GPU pipelines with the rest of the spacecraft.
The role demands deep GPU expertise: you need production experience shipping GPU-accelerated software, solid understanding of GPU architecture and memory hierarchies, and proven ability to profile and optimize workloads for embedded platforms like Nvidia Jetson. You'll own verification and validation, define the build and CI/CD environment for cross-compilation, and write clear design and interface documentation. Strong C/C++ or Rust skills, embedded Linux experience, and the ability to communicate technical complexity to both internal teams and external customers are essential.
This is a good fit if you've shipped production GPU code, understand the hardware deeply enough to tune for real constraints, and want to apply that expertise to a problem domain where performance and reliability matter in a literal sense. The hybrid arrangement (three days on-site in San Jose) and salary range of $190K–$212K reflect a senior-level position at a well-funded aerospace company. A U.S. security clearance, active or obtainable, is required.
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Pay for this role
$190,000 to $212,000 per year
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