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Tripledot Studios — Montréal, Quebec
Who are we? Tripledot Studios is one of the largest independent mobile games companies in the world. We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users. Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others. We’re building a company we’re proud of.
One filled with driven, incredibly smart and detail-orientated people, who LOVE making games. Our ambition is to be the most successful games company in the world, and we’re just getting started. This role sits within our Clipwire Games studio.
, TPIR: Bingo! and Bingo Story. Founded in Toronto over 10 years ago, we’ve had tremendous success and are poised for another decade of record growth.
Our studio is built on strong values, work ethic, and intelligent data driven growth. We work hard, have fun, innovate, and level-up every day. To work at Clipwire means becoming part of our future right now.
We have reached our current growth rate because we support, promote, and develop our team so that they can make great games. Come find out what all the buzz is about! Role Overview Clipwire Games is looking for an Intermediate 2D Artist to join our art team and help bring our mobile games to life.
In this role, you’ll produce mid-complexity 2D assets across a range of game features, events, and live ops content, working confidently and independently within established style guides and asset standards. You are a fully capable, self-directed artist who is comfortable using both AI and traditional illustration workflows to get great results. You know when to reach for each approach, and you bring good judgement and flexibility to how you work - adapting your process to get the best outcome efficiently without sacrificing quality.
You communicate proactively, manage competing demands well, and build good working relationships across the team. You’re developing a strong sense of our game’s style and the mobile games ecosystem, and you bring solid problem-solving skills and the initiative to self-direct your work.
Key Responsibilities
Create mid-complexity 2D assets for in-game features, events, and live ops content Use AI tools to generate assets with minimal supervision, applying good judgement on when AI generation, traditional illustration, or a combination of both will produce the best and most efficient result Efficiently refine and prepare AI-generated outputs to production-ready standard Adhere to established style guides and asset standards with minimal feedback Prepare assets optimised for mobile performance and implementation Collaborate with Art Direction, Product, and Design to align visuals with gameplay and player experience Collaborate with UI/UX designers to support clear, readable, and engaging interfaces Manage competing demands effectively, and communicate risks or blockers openly and in a timely manner Iterate on assets based on feedback, playtests, and live performance data Contribute to art guidelines and workflows to support team consistency and efficiency Skills, Knowledge and Expertise 2–4 years of experience as a 2D artist in games or a closely related interactive medium Strong grasp of our game style and the broader mobile games ecosystem Strong sense of stylisation, rendering, colour and composition Comfortable using both AI tools and traditional illustration methods — with the judgement to determine which approach (or combination) is optimal for a given task Experience working with AI image generation tools and refining outputs to production quality Ability to take ownership of clearly defined tasks and deliver polished work with minimal supervision Reliably delivers quality assets on sc