Loading jobs…
Loading jobs…
Nintendo — Redmond, Washington
Nintendo of America About Nintendo of America : From the launch of the Nintendo Entertainment System ™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. , to bring Nintendo’s iconic and cherished franchises including Mario ™ , Donkey Kong ™ , The Legend of Zelda ™ , Metroid ™ , Animal Crossing ™ , Pikmin ™ and Splatoon ™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. , Nintendo of America serves as headquarters for Nintendo’s operations in the Americas.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. com/ . Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA.
As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department. As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects.
If this sounds like you then we’d love to see your portfolio! SUMMARY: A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products. Implement defined subset of visual asset tasks of assigned team or project DESCRIPTION OF DUTIES Participates in the creation of 3D content that meets required direction and quality specifications.
Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects. Participates in assigned animations for 3D and 2D assets. Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
Implements game play features aligned to game design goals. Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
REQUIREMENTS
Minimum of 1 year of professional experience having shipped at least 1 game. Proven artistic and technical skills in basic 3D and or 2D art production. g.
g. Photoshop, Maya, Zbrush, Substance Painter, etc). Capable of excellent organizational and communication skills.
Can respond to feedback and iterations quickly and efficiently. Undergraduate degree in art or related field; or equivalent education and experience. This position is hybrid in Redmond, WA.
Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
, plan and program terms.
Base Pay Range
listed below and is eligible for
Benefits
through the employing agency.
include eligibility for medical insurance, employee assistance program, and paid sick leave.
are subject to elections, eligibility
offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.