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2K — Novato California
Who We Are
At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® , Borderlands® , Mafia , Sid Meier’s Civilization® , and XCOM® , as well as fan favorites WWE® 2K , TopSpin® , and PGA TOUR® 2K . We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world.
Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired.
As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need The Sports Business Unit at 2K is looking for a Publishing Producer to work across our AAA Sports franchises. You will be working across multiple games, both live and in development, as part of the overall Sports Publishing Production team.
We are seeking a proactive, experienced professional with 4-5+ years of game development experience—ideally in AAA or live-service environments—to lead critical publishing operations and end-to-end delivery pipelines. In this role, you will act as “mission control” for game launches, tech integrations, and budget areas, leveraging your deep lifecycle expertise to take features from inception to ship while serving as a strategic bridge of alignment between development teams and cross-functional publishing units.
What You Will Do
Responsibilities
in this role could include: Leading the overall game submission process for a AAA game from pre-certification to post-launch, triaging effectively between the development team, QA and Release Management to ensure we ship on time and at quality Acting as “mission control” during game launches, driving internal alignment and clarity across game teams and publishing units, and closing out tactical responses to live game issues.
Requirements
and ensuring timely delivery of features around our release schedules Designing and running processes for internal game evaluation, incorporating inputs from Publishing and QA to ensure we’re delivering consistent and timely feedback to our development teams Converting your deep knowledge of our games into actionable business
, ensuring marketing, commercial, and licensing partners understand in-development features and can operate in their roles effectively Managing designated portions of a AAA game budget, such as tracking external development spend or third party porting costs Supporting Publishing Production leadership with preparing material for executive-facing presentations Travel, both domestic and international, may be required Line management of junior Production staff may be required What Will Make You a Great Fit 4-5+ years experience in internal or external game development, ideally on AAA and/or Live Service games Lived experience of the difference between Publishing and Development Production, either as part of a publishing production team already, or as part of an internal development team with external publisher backing Strong previous experience in project management and production, with a proven ability to take full games (or major features) from inception to ship Deep understanding of the game development lifecycle - you know exactly where games should be at major milestones and can critically assess the strengths and weaknesses of in-development projects Excellent communication skills - you seamlessly adapt your communica